Ore Frontier Idle
(Note: Fullscreen Recommended)
Ore Frontier Idle is a simple, progression-focused minimalist/pixel idle game about mining gems and digging deeper, building up your mining operation, and discovering just how far you can go. Start with nothing but a pickaxe and a handful of gems, then unlock producers, upgrades, research, abilities, artifacts, and increasingly powerful technologies as your operation grows.
Reincarnate when you've pushed a run as far as you can and come back stronger, with each new run taking you further into the game's increasingly ridiculous numbers and progression.
Built to be easy to pick up but rewarding to stick with, Ore Frontier is all about watching a small mining operation slowly turn into something far bigger. Play actively or let your production run while you're away, experiment with different upgrades, discover events and artifacts, and explore the different features and switchable art styles the game has to offer.
It's a passion project made for people who enjoy the idle and clicker classics of old and those who enjoy watching numbers go up, unlocking new things, and seeing just how far a simple idea can be taken.
Enjoy!
| Published | 12 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | BLAZESRR |
| Genre | Adventure, Role Playing |
| Tags | Cartoon, Casual, Clicker, Idle, Incremental, Minimalist, pixel, Pixel Art |
| AI Disclosure | AI Assisted, Code, Graphics |





Comments
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Hey! I did a quick play on your game and got some feedbacks on it. I think you should increase the font size for the levels for each production type or just move it to the left size of the upgrade cost. Another thing is the artifact slots that were locked. It didn't really tell me how to unlock so would be better to show it like the rest so that player can pre-plan or set a goal to unlock it since it is a pretty useful perk.
Visual wise is great. Although I suggest adding some kind of animation objects once you purchase the production upgrades. For example, once I unlock the stone golem, it should spawn a small golem that do looping animation on mining ores. Or tunnel rat where it will spawn a rat that occasionally digging. That way I can feel that I actually do put production upgrades that really do contribute to ore mining not just showing number of the ores that are mined automatically.
Think that's all from me. Looking forward to your future updates of the game! :D